Need help painting MapED
#2

I used the raw map_c as a basis for my WIP ed_m0x maps (used 2, ed_m01, half size of map_c and ed_m02, half size scale down of ed_m01. They're basically just "artwork" so use your creativity here 8) Using the map_c as a basis will ensure smooth transition in the FMB when you zoom in.

The ed_m0x files are probably the last ones to finish after you've got everything else defined.

BTW a slick trick mentioned by LAL_Rone is to save them as indexed tga's instead of "raw" RGB, speeds up loading considerably.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)