15.02.2009, 06:10
I recall seeing something in the past about bump mapping of ground textures using *.tgb files I think.
These would relate to the *.tga textures listed in the [FIELDS] section of the load.ini and introduce visual texture to the ground.
Useful for desert type stony landscapes or for irregular shell torn ground.
Am I imagining this? It might even have been on another game?
These would relate to the *.tga textures listed in the [FIELDS] section of the load.ini and introduce visual texture to the ground.
Useful for desert type stony landscapes or for irregular shell torn ground.
Am I imagining this? It might even have been on another game?