15.02.2009, 07:21
This is in connection with the OOF project. I am providing some assistance to Easy with the mapping.
Some custom textures are being created for modelling of the front lines and I think bump mapping will be useful for modelling ground with high concentrations of shell holes and possibly with the visual appearance of trench lines when seen from altitude.
Thanks for the Flushmeister link. I will give it a read.
Which of the existing maps use the *.bumph files?
Has anyone got a sample set of normal *.tga ground textures and correponding *.bumph files?
I have added custom ground textures into
root/MODS/MAPMODS/maps/_Tex/land/summer
So am I right thinking I can make a simple bump map just by changing my texture to greyscale, changing it from *.tga to *.bumph and putting it in the same folder, or does it have to go somewhere else?
Some custom textures are being created for modelling of the front lines and I think bump mapping will be useful for modelling ground with high concentrations of shell holes and possibly with the visual appearance of trench lines when seen from altitude.
Thanks for the Flushmeister link. I will give it a read.
Which of the existing maps use the *.bumph files?
Has anyone got a sample set of normal *.tga ground textures and correponding *.bumph files?
I have added custom ground textures into
root/MODS/MAPMODS/maps/_Tex/land/summer
So am I right thinking I can make a simple bump map just by changing my texture to greyscale, changing it from *.tga to *.bumph and putting it in the same folder, or does it have to go somewhere else?