Bump Mapping for Ground Textures?
#6

Here is another set:

http://depositfiles.com/files/n3n9tetmt

This time without TGB (I wanted to keep the map small) and without treefile (as I didn't want trees there).
You might notice the word 'fields' in the naming - the reason is following:

Generally on each map there are trees displayed randomly, if you run perfect mode. You can disable them by adding the word 'field' in the naming.
Also, if you want to use a special tree-file (XXXXXX.tree.tga), you NEED to disable the random placing in this way.
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