16.02.2009, 16:19
I've done a very rough one based on the map_c with the water areas recoloured blue and the land a light cream. I have a "working map" in PSP7 based on a water reflection map from microdem layered on top of a heights map, again from microdem. Both maps are the same size.
I have it saved as a PSP file and can reduce or increase the opacity of the water/ reflectivity map depending on how much of the underlying topography I want to see. At some point, I will probably do a more detailed edmap_m based on the terrain. All you need is some simple contouring - as in low ground green, high ground brown - and rivers/ lakes/ sea. I'm going to put in a handful of place names with the text function.
For the time being, I just want a place holder, so I can load the map in FMB+.
I have it saved as a PSP file and can reduce or increase the opacity of the water/ reflectivity map depending on how much of the underlying topography I want to see. At some point, I will probably do a more detailed edmap_m based on the terrain. All you need is some simple contouring - as in low ground green, high ground brown - and rivers/ lakes/ sea. I'm going to put in a handful of place names with the text function.
For the time being, I just want a place holder, so I can load the map in FMB+.