19.02.2009, 02:26
hmmm... any idea why dcg (or IL2) would just "end" the game when none of the end campaign setting were met?
campaign almost done...everything seemingly working well...goes a few missions into it and suddenly "bam!" gives me either a (" is not a valid floating point!) error OR, just says in debrief, "there is nothing of significance to report!" and then when i click apply, it boots me back to IL2 main gui interface!
doh!
this always happens (apparently) when dcg is trying to generate the NEXT new mission.
checking the dcg error log...it shows no problems whatsoever. and btw...the campaign is NOT over. the endcampaign is set to a DATE for the enemy (which has not been met yet, still got a year to go) and a LOCATION takeover for the allies...again, which has not been taken over yet...or if it has, they teleported deep into the heart of enemy country in a lightning swift Star Trek type attack! g'ah!
it was working fine earlier...actually ran thru (quickly) a couple of complete campaigns (this is fairly short, from 44 to 45) but then i changed a few odds and ends around, shortened a few ship routes, a few other small things...and presto! now it's screwed!
very frustrating as i'm putting the finishing touches on it and it's 95 percent or better ready to go!
any ideas?
campaign almost done...everything seemingly working well...goes a few missions into it and suddenly "bam!" gives me either a (" is not a valid floating point!) error OR, just says in debrief, "there is nothing of significance to report!" and then when i click apply, it boots me back to IL2 main gui interface!
doh!
this always happens (apparently) when dcg is trying to generate the NEXT new mission.
checking the dcg error log...it shows no problems whatsoever. and btw...the campaign is NOT over. the endcampaign is set to a DATE for the enemy (which has not been met yet, still got a year to go) and a LOCATION takeover for the allies...again, which has not been taken over yet...or if it has, they teleported deep into the heart of enemy country in a lightning swift Star Trek type attack! g'ah!
it was working fine earlier...actually ran thru (quickly) a couple of complete campaigns (this is fairly short, from 44 to 45) but then i changed a few odds and ends around, shortened a few ship routes, a few other small things...and presto! now it's screwed!
very frustrating as i'm putting the finishing touches on it and it's 95 percent or better ready to go!
any ideas?