More Precise Level Bombing than that with Bombsight Table
#6

StargazerWoods Wrote:That YT video is good and I will try some practise over the coming days. I think though, it would be nice if I could hit the target without the need for locating dummy targets... Especially when in some cases, there are none or insufficient time to do the dummy target thing,

I scan-read the chapters that directly referred to bombing with BST2 in that super-duper document and it is referring to offset values.

?!

Offset values? Yikes.

How on earth is one supposed to find out the correct off-set value and why do they even exist in the first place. Would a speed and an altitude not be the defining factors? How does the type of aircraft make a difference.

Maths was never my strong point. I'm sure you can probably imagine the massive bank of questions currently running through my mind.

Any simple explanations/solutions. What would "Level-Bombing in you four-engined B-Something plane: For Dummies" say?

This is getting far more complicated than I thought I ever would.

Cheers.

Hi guys, thanks for pointing out to my manual here. Smile


About those offset values. Yes, BT2 won't give you the exact angle when you enter the correct data in it. Usually its offset by 1.5 or 2.5 degress (less than BT2 angle). Thats your true angle.

Offsets also depends on the altitude and the bombsight itself.

All 4 engined bombers (USAAF) that have been made flyable by mods use B-25's NORDEN BS - so thats what you should be looking at in the manual.

In the manual there is a QRBC, or Quick Reference Bombing Chart - which holds all offsets for all bombsights in game and also has some pre-calculated angles on which you can drop without using BT2 and calculating at all.



Manual release method is much more easy to set up and execute than automated release. I'd recomend that you stay away from bombsight automation and its lvl bombing method.


For any questions just shoot or send me a PM if I forget to reply here.
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