24.02.2009, 19:49
3./JG51_Stecher Wrote:Submitted: 3./JG51_Stecher
Bug: Opposite Wind Direction on Ground
Description: Using the wind mod, whatever direction you have the wind set to come from, it will be 180 degrees different when on the ground. In the air it's correct, but during either takeoff or landing roll, the wind will be coming from the opposite direction. The transition seems to be near instantaneous upon rotation or touchdown.
Reproducible Steps: Set your wind velocity to something clearly noticeable on landing, but not too difficult to actually land normally. Try 10 or 12. Set the direction to create a 90 degree crosswind for whatever runway you will be landing on, to ensure a clear directional effect. Come in on final approach for landing and note which direction the wind is pushing you. After settling down, note which direction the wind is now pushing you.
I just want to retract my report. I figured out I was wrong. I was using car logic and not airplane logic. A wind from the left, pushes a car to the right. But for an airplane, especially with a tail dragging gear arrangement, the airplane's vertical stabilizer catches the wind and it gets pushed to the right, therefore turning the nose to the left as it rotates. My nose was being pushed into the wind, which I thought was wrong, but it's actually correct, for an airplane.