[MOD]Bender's GUN FIRE V2 (DAY@NIGHT!!) 3 types LINK UP
#62

i love this mod!!

thanks for getting rid of the stretched circles for mk108s, now in 1ply i never fly during the day, i also modded the 75mm cannon so if anyone would like to see and or test what i did, plz tell me how to get the rar files up somewhere, i cannot get any photos as there is an issue wth PrtSc on vista 64bit but i think it looks better as flashes larger at night, like real big guns, and day is a bit bigger too, afterall, since when is a 25mm AAA make bigger flashes then a 75mm PAK gun?

i really like this mod, no more being blinded by fire nor unrealistic crap
here is instructions for 75mm mod by me:
1. create folder named "75mm" in both gunfire and gunfireday
2. paste all files from 30mm folder into each,
3. delete all text from "gunfire" and paste: (this one is for night)

[ClassInfo]
ClassName TParticlesSystemParams
[General]
MatName ../TEXTURES/GunFlare.mat
Color0 1.0 1.0 1.0 0.5
Color1 1.0 0.0 0.0 0.0
nParticles 16
FinishTime 0.3
MaxR 0.0
PhiN 4.0
PsiN 4.0
LiveTime 0.13
EmitFrq 128.0
EmitVelocity 15.0 20.0
EmitTheta 0.0 3.0
GasResist 0.0
VertAccel 0.0
Wind 0.0
Size 30.0 10.0
Rnd 0.5

4. do same for day 75mm folder and paste: (for day)

[ClassInfo]
ClassName TParticlesSystemParams
[General]
MatName ../TEXTURES/GunFlare.mat
Color0 1.0 1.0 1.0 0.5
Color1 1.0 0.0 0.0 0.0
nParticles 16
FinishTime 0.3
MaxR 0.0
PhiN 4.0
PsiN 4.0
LiveTime 0.13
EmitFrq 128.0
EmitVelocity 15.0 20.0
EmitTheta 0.0 3.0
GasResist 0.0
VertAccel 0.0
Wind 0.0
Size 15.0 5.0
Rnd 0.5

you are done, if any issues or suggestions plz tell me and or experiment yourself with these values. do not modify finish time as will make unreal settings. it is the 1st thing i released on AAA so if ya like it maybee bender will add this to the actual mod.

another small question, would it be possible to add a huge puff of blackish smoke from the 75mm as such a big gun had to create a bit of smoke?
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