02.03.2009, 09:04
@BigBossMalone: Sorry for the late reply - I wasn't aware of a post in this thread; somehow the eMail notification didn't work, or the eMail got lost. If you didn't touch the program in the mean time or figured it out on your own, here my comments:
Every time you process a given template with the Sturmovizer, it will create a new mission. What you could do is to start the Sturmovizer, then run it for a given template, open the Il-2 Sturmovik, play the mission, toggle back to Sturmovizer with the key combination, process the template again, switch back to Il-2, ... and so on. However, I also had situations in which it seems that the mission remained somewhere in an internal buffer of the Il-2 and stayed the same for the game until I re-started the Il-2 or temporarily loaded another mission, although on the hard disc it was changed.
I usually process all of my templates before I start the Il-2 and then play a number of the created missions (I should program an option to collectively process all of the templates at a time instead of one after the other).
If you want to watch the randomizing process open your created mission file with a text editor, have a look, leave it opened and then process the respective Sturmovizer template again - the text editor should give you a message that the file "was externally modified". If you do that repeatedly you'll see the file changing.
The Sturmovizer can be closed as soon as you processed all of the desired templates.
@BAD_GRANT: I have absolutely no experience with online coops, so I don't know what's required in the mission file. Could you please mail me a minimalized coop mission, so that I can see how it looks like? If it is not too much effort I should be able to change the Sturmovizer in a way that it creates coop missions. My eMail you'll find on my web page - please click the banner below. I won't promise to be fast, however - we just bought a house and I'm busy to bring a structure into the chaos I call my home ... I do not even have internet access from home... and when I'll have it it will be a slow connection
Every time you process a given template with the Sturmovizer, it will create a new mission. What you could do is to start the Sturmovizer, then run it for a given template, open the Il-2 Sturmovik, play the mission, toggle back to Sturmovizer with the key combination, process the template again, switch back to Il-2, ... and so on. However, I also had situations in which it seems that the mission remained somewhere in an internal buffer of the Il-2 and stayed the same for the game until I re-started the Il-2 or temporarily loaded another mission, although on the hard disc it was changed.
I usually process all of my templates before I start the Il-2 and then play a number of the created missions (I should program an option to collectively process all of the templates at a time instead of one after the other).
If you want to watch the randomizing process open your created mission file with a text editor, have a look, leave it opened and then process the respective Sturmovizer template again - the text editor should give you a message that the file "was externally modified". If you do that repeatedly you'll see the file changing.
The Sturmovizer can be closed as soon as you processed all of the desired templates.
@BAD_GRANT: I have absolutely no experience with online coops, so I don't know what's required in the mission file. Could you please mail me a minimalized coop mission, so that I can see how it looks like? If it is not too much effort I should be able to change the Sturmovizer in a way that it creates coop missions. My eMail you'll find on my web page - please click the banner below. I won't promise to be fast, however - we just bought a house and I'm busy to bring a structure into the chaos I call my home ... I do not even have internet access from home... and when I'll have it it will be a slow connection