06.03.2009, 00:57
Cuccos19 Wrote:After the dive Jug try to get some altitude. But Jugs climb is not an impressive thing. If it has energy from the dive, it can use that. But only for a short time. Than it will ends and the Jug must rely only on the powerful but very bulky engine. Since it's not a streamlined aircraft the energy from the dive-speed useing up quickly. And that's the time to catch him!
Actually,after the dive Jug gains more altitude than it had before dive.For example,you are cruising at 4000m and you spot an enemy at 1000m.You dive,put a few holes in him and climb...all the way up to 4500m.You gained 500m extra .D9 returns to your starting altitude.
Cuccos19 Wrote:To reply to your "just drag him to high altitude and kill him slowly" I'm not a very patient man, unfortunatelly. I have bad tactics for B&Z fighters. I always force the maneuvering dogfight with very tight and hard turns. And not only in the Ki-43-I 1st series Oscars. It works nicely in Bf-109 (I love Fridrich or Fritz serie Messerschmit most - they are light, easy on hand, acrobatic, etc drawback the light armament, but shoot like Marseilles and it will work). For Spitfires it sure will work. But the Ligthning is a real miracle. This is the fighter, where I can allow myself to loose speed. I can get it back very quickly, only in a few second of dive, or simply level flight. Very forgiving aircraft, good aerobatics with stable flight together, which are very opposite characteristics.
Well,that tactic is good if B&Z fighter allows himself to be dragged into maneuvering fight (which I don't ).If I can hit you,I will...if not,climb back up and try again.Highest scorer of all times said:"Dogfight is a waste of time"....and he got 352 kill's...Maneuvering fights usually mean a lot of aircraft in small area,and you don't last long there .My goal,besides scoring kills,is to survive sorties.
Don't get me wrong,I'm not saying that Lightning is a bad airplane.