06.03.2009, 10:21
Well Thor;
I've been flying since 1.0 when the sim came out as Forgotten Battles literally the same week it hit the shelves in March of 2003.....ALL of my time online in coops flying daily wherein I see both numerous live pilots and AI mixed constantly. 4.02 AI was detuned as quite frankly so many players complained (now not getting kills and getting shot down) that Oleg rolled it back detuning them.
Not complaints about they do this wrong or that wrong...Yet complaints about them teamplaying too well, and it impossible to detect who was AI and who was live which some online players count on.
It's great to support this mod, I'm all for improved AI.......So why not consider what was in the version that folks raved on, and gleen from it what you like?
I don't want easy to defeat AI....I want AI as unpredictable as a noobie live player....More so I want the awesome teamwork that the 4.02AI showed.
WHat we all want...........right?
K2
I've been flying since 1.0 when the sim came out as Forgotten Battles literally the same week it hit the shelves in March of 2003.....ALL of my time online in coops flying daily wherein I see both numerous live pilots and AI mixed constantly. 4.02 AI was detuned as quite frankly so many players complained (now not getting kills and getting shot down) that Oleg rolled it back detuning them.
Not complaints about they do this wrong or that wrong...Yet complaints about them teamplaying too well, and it impossible to detect who was AI and who was live which some online players count on.
It's great to support this mod, I'm all for improved AI.......So why not consider what was in the version that folks raved on, and gleen from it what you like?
I don't want easy to defeat AI....I want AI as unpredictable as a noobie live player....More so I want the awesome teamwork that the 4.02AI showed.
WHat we all want...........right?
K2