07.03.2009, 18:02
Ok, figured this out.
About water disappearing and reappearing... well, all i could come up with is that it is like that in those areas where water has steep hills on the sides or where water is on a "slope", decreasing the elevation. Can't do much about that if i want to preserve the layout of map_h, hope you understand. If this is not the case... well, i'm open to any suggestions
Second issue (black water) happened due to map_fs being encoded with indexing. unfortunately this one has to be regular RGB format and as such is now 3times the original size. You can re-save it yourself using gimp/PS or you can download a package that i prepared for all of you that use excellent settings and not perfect ones. But coastlines are still stupid, i must apologise for that. I did, however, repaint the map_f files so that colour differences should not be so obvious.
Link to update - look two posts down
Thank you for pointing this out to me.
About water disappearing and reappearing... well, all i could come up with is that it is like that in those areas where water has steep hills on the sides or where water is on a "slope", decreasing the elevation. Can't do much about that if i want to preserve the layout of map_h, hope you understand. If this is not the case... well, i'm open to any suggestions
Second issue (black water) happened due to map_fs being encoded with indexing. unfortunately this one has to be regular RGB format and as such is now 3times the original size. You can re-save it yourself using gimp/PS or you can download a package that i prepared for all of you that use excellent settings and not perfect ones. But coastlines are still stupid, i must apologise for that. I did, however, repaint the map_f files so that colour differences should not be so obvious.
Link to update - look two posts down
Thank you for pointing this out to me.