10.03.2009, 15:43
I noticed the same thing with the bump but that was due to me full power + WEP caused the plane to throw left off (torque roll) the deck. It is more noticeable when you are heavy and can be virtually gone if you set your throttle to 80%-90% if the load will handle that low of throttle setting. Keep in mind the detaching from a real cat is like hitting a brick wall so I think it makes the cat more accurate in how it performs.
You are also correct that the Lex and Sara did not have a cat and therefore will not have one in this mod.
I will check tonight if Generic Carrier has it Fireball did fix the problem where catapult did not work on USS Princeton and USS Belleau Wood.
Catapult now adjusts its power based on total loaded weight of the aircraft. Adds optional CatapultBoost parameter for dogfight and single-player missions. I tested this MOD in a couple DF servers last night that had no wind and were standing still. The autoadjusting feature set the cat to what I felt was a perfect setting to launch.
WTG Fireball!! Again, what a GREAT addition to this sim!
After some more testing it will be posted, you guys are going love it!!!
You are also correct that the Lex and Sara did not have a cat and therefore will not have one in this mod.
I will check tonight if Generic Carrier has it Fireball did fix the problem where catapult did not work on USS Princeton and USS Belleau Wood.
Catapult now adjusts its power based on total loaded weight of the aircraft. Adds optional CatapultBoost parameter for dogfight and single-player missions. I tested this MOD in a couple DF servers last night that had no wind and were standing still. The autoadjusting feature set the cat to what I felt was a perfect setting to launch.
WTG Fireball!! Again, what a GREAT addition to this sim!
After some more testing it will be posted, you guys are going love it!!!