12.03.2009, 11:01
Just curious...
The landing pattern - is it changeable through AI.
Straight in landings with circling holding patterns would be great.
Couple things always bug me:
That broad sweeping loop landing pattern
The proper placement and altitude you SET for the pre-landing waypoint.
Straight end landings with the ability to change the turn direction for holding would be good.
This would speed up missions about 20% or more.
Also, when you 3 airbases like late war Henderson on Guadalcanal there is no way a consistent looping landing pattern makes any sense. How many times have you run into the landscape when you didn't setup your landing approach to a runway correctly (hilly terrain)
This may not even be an AI thing at all.
The landing pattern - is it changeable through AI.
Straight in landings with circling holding patterns would be great.
Couple things always bug me:
That broad sweeping loop landing pattern
The proper placement and altitude you SET for the pre-landing waypoint.
Straight end landings with the ability to change the turn direction for holding would be good.
This would speed up missions about 20% or more.
Also, when you 3 airbases like late war Henderson on Guadalcanal there is no way a consistent looping landing pattern makes any sense. How many times have you run into the landscape when you didn't setup your landing approach to a runway correctly (hilly terrain)
This may not even be an AI thing at all.