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Carrier Catapult mod version b4 (updated 3/14/2009)

After some extensive, I found two things which are interesting:

1) With version b4 the catapult of CVL 24 Belleau Wood continues to be unfunctional.
But, I keep on doing some tests and I found that the catapult mod isn't compatible, one the CVL
24, with the "standart deck" option. The catapult will only work if you use the "short deck" option.

2) I'm building some mission using F4U-1C and CVL's.
I test the catapult with a coop mission. Here the parameters:
- speed of CVL: 59km/h (ie 32 knots, max speed used by CVL LaFayette to launch Corsairs)
- I don't use the wind mod, and I set up the weather to "good", so I don't use the help of wind to
take off
- loadout for my F4U-1C: 1 bomb 2000 pounds + 2 bombs 1000 pounds + 100% fuel.

With the catapult mod b4 I'm able to take off with this kind of loadout.
I think it's highly unhistorical.
With the catapult mod b2, the maximum loadout allowing me to take off is: 2000 pounds bombs, 8 HVAR rockets, and 50% fuel (using same parameters as written above).

So, even if the version b4 gives us a functionnal catapult for all CVL's, I will continue to use version b2 of the catapult mod, which seems to be more "realistic" to me.

Again, I want to thank Fireball for his mod. Those issues mentionned above musn't hide that he has done an excellent work with the version b2 of the mod.
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