Using "land" textures as water?
#1

Not as crazy as you might think. In my Smolensk map, there are vast areas of swamp. I don't really want these to be passable to vehicles. I'm thinking of marking them as "water" in the map_c and then using a swamp or "coastal" texture, with some of FF's narrow river plates to mark the streams through the swamp.

Does this have any real chance of working, do you think?
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