Suggested EFFECTS Mods Advice please
#1

Hi guys,

I hope this is the right place, as opposed to the MODS section itself - please move if not!

Can anyone suggest some additional effects MODS which are easy to add to go on top of UI 1.1 for my OFFLINE install where I play campaigns in 409 B1m? (I have a separate bog standard 1.1 install for online play)

I've got various minor MODS (mostly reskins - parachutes, trains, etc) & Tracer MOD, etc.

I'm really looking for advice on how to increase the 'eye candy' factor without making loads of changes & spanking my FPS.

(The link is inoperative) this mod pack looks quite good & simple to add, but will I lose other effects quality from UI 1.1 by changing from Effects=2 to Effects=1 as its readme instructs?

I appreciate this is probably a very subjective/personal choice for you all but I'm open to suggestions & appreciate any feedback anyone can give Smile

Thanks in advance

Ash

If any help my system & OpenGL settings are:

E8400 @ 3.6ghz
2 x HD3870 in crossfire
8 GB Ram
Vista Ultimate 64bit


[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0
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