21.03.2009, 19:23
hi thanks for the replies.
but, maybe i didn't clarify or did i miss something in your replies. if you read my second paragraph in the original question you'll see my problem isn't knowing how to create the sounds themselves or where to put the wave or .prs files. the main problem is knowing what the .prs should called when there IS NO .prs in existance already for the weapon you want to change the sound of.... you see.
FOR Example: there IS NO weapon*.prs file that I can see which maps to the berezin 20mm cannon in the files\presets folder. so if i want to change the sound of the berezin 20mm cannon how do I know what to call the file so it will be picked up by the LA7 plane which uses this cannon.
am i missing something?
thanks.
but, maybe i didn't clarify or did i miss something in your replies. if you read my second paragraph in the original question you'll see my problem isn't knowing how to create the sounds themselves or where to put the wave or .prs files. the main problem is knowing what the .prs should called when there IS NO .prs in existance already for the weapon you want to change the sound of.... you see.
FOR Example: there IS NO weapon*.prs file that I can see which maps to the berezin 20mm cannon in the files\presets folder. so if i want to change the sound of the berezin 20mm cannon how do I know what to call the file so it will be picked up by the LA7 plane which uses this cannon.
am i missing something?
thanks.