[MOD] Darwin 1942-43 v1.1 *UPDATED* [v4.09]

That's good news Neil. I know we've talked about the coastline and some of the features of the town and you've said above that you won't get it in this version but one for you to look at is the RAAF base at Darwin. Lowengrin ended up helping me with additional DCG setup to force traffic to take off in a particular direction because a fully laden 2 engined bomber always hit the trees on the northern end of the strip. This seems to be because the full runway length is never used - ie when you add a flight in FMB and set the first way point to be a take off point and the way point snaps to one of the runway end markers. But when you fly the sample mission the aircraft are sitting nearly half way down the strip. Even taking off to the south they only just make it........It looks like there might be an issue with the way the airfield is set up in the map. I don't know the technicalities of map building but that is how it seems to me.

Not a show stopper for me because DCG lets me get around it but a 4 engine bomber like B24 would have real trouble getting off the deck and Liberators did operate out of Darwin on occasion.

I should have said I was using 2 flights of 4 aircraft in testing this

Cheers,
Stonehouse

PS if possible don't forget a bit more sea room to the north would be good too!
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 25 Guest(s)