NEW B-17 Cockpits (WIP, Stage 1)
#6

Heinkel-162 Wrote:Yes I meant for example giving a plane a cockpit that exists.

O.k., but the cockpit that exists is so full of errors it's not even funny. That's why I'm starting from scratch.
This is not going to be another 'Franken Pit' project. Everything for this cockpit is being done in either Blender or 3dMax with a brand new Java package.
All correct gauges, functioning properly with all correct stations.

Will be looking especially hard at the Java code for the Bombardier and Navigation/Radio Officer's stations.
I'm going to try to get these to work as close to the way the sight worked in B-17 'The Mighty Eighth' as possible.

That means:
  • Correctly modeled Norden Bomb Sight
  • Settable Norden Bomb Sight
  • Correct Animation for Norden Bomb Sight
  • Correct Autopilot Controls for Bombardier Station
  • Correct Navigational Aides for Navigator Station

S!
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)