Quest for Landscapes and Textures
#13

I think I've fished out most of the bugs that were in the retextured maps. They can now be played in perfect landscape mode and can be flown anytime of day and not look too garish at high noon.

They were mainly intended to create somewhat more arid or brownish-colored looking landscapes, say the late summer of Spain or other Mediterranean countries, or the parched plains of the Bessarabia/Ukraine in drought. I don't really think there are many maps in Sturmovik so far that feature such brownish coloring, most are predominantly green. The vegetation, the woods, in the maps have also been altered into a more sparse spacing and into a more brownish coloring.

There are also 2 maps for a desert landscape, just to have something a bit out of the ordinary with a deeper colored sand landscape for atmosphere.

The retextured maps look best for low altitude missions, up to 2000/2500m. For high altitude missions above 6000m or more they are not really worth installing, since in my opinion at least, almost any map becomes irrelevant if you stay that high.

I put together a package of 11 retextured maps for 5 different maps:

Cal_Zimbotho
It_italy_new_DF
Bessarabia_Beta
Vol_Sardegna
JV69_Lybia_N-E

Nothing on the maps themselves has been changed.

But before posting I wonder if anyone would care to look and test, to make sure the package is complete and contains all necessary files. I looked over everything a few times of course, but with textures for 11 maps, you never know what might be overlooked anyway. And perhaps they are not quite up to par anyway. It never hurts to get other opinions.

PM if you wish to try them out.

You will need to have the maps installed already, since no install files for these maps are included. Only new textures, load.ini files and the entries for your all.ini file.
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