16.04.2009, 12:14
if you have a squigly traser mod, you can also shorten the smoke's life span
by: go to your mods folder, find the folder the mod(Gray curving smoketrail)
click on it, then effects, then SMOKES, you see the EFF file, open it and you can change time
here is mine
[ClassInfo]
ClassName TSmokeTrailParams
[General]
MatName ..\Materials\WhiteSmokeTrail.mat
Color0 0.5 0.5 0.5 1.0
Color1 0.7 0.7 0.7 1.0
nParticles 16
FinishTime -1.0
// MaxR 0
//PhiN 10.0
//PsiN 10.0
LiveTime .6
TranspTransitionTime 0.0f
// EmitVelocity 0.0 0.0
// EmitFrq 7.0
// EmitFrq 2.0
SegmentLen 100
MaxObjectVelocity 600
Wind 0.0
Size 0.2 1.2
// GasResist 1.0
// VertAccel 0.0
Rnd 0.25
// EmitTheta 0.0 0.0
livetime is what gives the life span in seconds
so .6 means it lasts about .6(0,6) seconds before it dissapears :wink:
by: go to your mods folder, find the folder the mod(Gray curving smoketrail)
click on it, then effects, then SMOKES, you see the EFF file, open it and you can change time
here is mine
[ClassInfo]
ClassName TSmokeTrailParams
[General]
MatName ..\Materials\WhiteSmokeTrail.mat
Color0 0.5 0.5 0.5 1.0
Color1 0.7 0.7 0.7 1.0
nParticles 16
FinishTime -1.0
// MaxR 0
//PhiN 10.0
//PsiN 10.0
LiveTime .6
TranspTransitionTime 0.0f
// EmitVelocity 0.0 0.0
// EmitFrq 7.0
// EmitFrq 2.0
SegmentLen 100
MaxObjectVelocity 600
Wind 0.0
Size 0.2 1.2
// GasResist 1.0
// VertAccel 0.0
Rnd 0.25
// EmitTheta 0.0 0.0
livetime is what gives the life span in seconds
so .6 means it lasts about .6(0,6) seconds before it dissapears :wink: