19.04.2009, 15:58
fly_zo Wrote:... regarding FPS , it would be better if those tga's are 256 indexed color instead of RGB .... much smaller file size for game to process
worth trying IMHO
Z
I kept tga's from TOW... but I think the most important point regarding fps is the number of poly of objects.
Structure of models in TOW is 1 main mesh and 4 LOD ( L1 to L4 )
To make this, I used only main mesh and LOD4... so the highest poly (quite high!) and the lowest one
It should be possible to make less heavy models by taking L1 or L2 or L3 instead of main mesh but quality would be lower... and I would have to redo the whole stuff :roll: