23.04.2009, 13:44
american Wrote:Yea well im doing a hurricane like type of cockpit now. And i really want to see if there;s a more efficient way of doing it then the way i am doing it now.
Renderable splines is the best for that. Set the thickness to the pipe and just lay them out. Once its done, you can turn on "generate UV" and collapse them into an edit mesh and delete the end caps. Its about the only way I know of doing them without taking forever.