Why IL2 maps cannot be accurate
#5

I have been reading this thread - knowing it's quite old. I don't know how far past this problem the map makers have got - has anyone been able to assign a more effective (50m per pixel) assignment to a map reference point? If this has been or is achieved, perhaps it would be possible to have a different scale assigned in the engine just for the cliff areas as a compromise to loading all the extra info in areas where it is unnecessary. I am no map maker, and I apologize if this was dealt with eons ago, or is impossible, but it seemed a logical continuance to the problem solving you have all been going through on this thread.

Kopfdorfer
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 6 Guest(s)