27.04.2009, 21:09
If you want to make your debris bigger 911, you don't have to change anything in the MAT files...
You could simply open up my targas, select the image inside a rectangular marquis, and make them bigger. You can even repaint them in different colors.
I just didn't want to make them too big and goofy looking. If they're made too big, they look kind of strange because they're so low res. I imagine you could use a higher res image, but it could kill your fps, depending on what kind of system you have. Also, there was another reason I left them small. The game already drops off 3D parts of aircraft when you damage them enough. This effect is really just to simulate debris from "light" damage.
A LOT of debris is generated when you hit an aircraft. So if you use too large of an image, it could cause some major fps issues online. I haven't experimented with it yet. But you can bet your bottom dollar I'll be working to improve this. :wink: I'd really like to be able to use 10 or more different targas and mat files, to give more variety in the type of debris you see. But that probably goes down to the original coding of the game, which I won't mess with for obvious reasons...
P.S.-
I definitely don't mind you or anyone else editing the images and improving them. If you do, be sure to share them with me, and I will most likely add them in an update and credit you for them. What I don't want, is someone just tweaking my mod and trying to publish it as "their own". That would be a huge dishonor. But 99% of folks here are honorable guys and gals. :wink:
You could simply open up my targas, select the image inside a rectangular marquis, and make them bigger. You can even repaint them in different colors.
I just didn't want to make them too big and goofy looking. If they're made too big, they look kind of strange because they're so low res. I imagine you could use a higher res image, but it could kill your fps, depending on what kind of system you have. Also, there was another reason I left them small. The game already drops off 3D parts of aircraft when you damage them enough. This effect is really just to simulate debris from "light" damage.
A LOT of debris is generated when you hit an aircraft. So if you use too large of an image, it could cause some major fps issues online. I haven't experimented with it yet. But you can bet your bottom dollar I'll be working to improve this. :wink: I'd really like to be able to use 10 or more different targas and mat files, to give more variety in the type of debris you see. But that probably goes down to the original coding of the game, which I won't mess with for obvious reasons...
P.S.-
I definitely don't mind you or anyone else editing the images and improving them. If you do, be sure to share them with me, and I will most likely add them in an update and credit you for them. What I don't want, is someone just tweaking my mod and trying to publish it as "their own". That would be a huge dishonor. But 99% of folks here are honorable guys and gals. :wink: