29.04.2009, 04:20
MrOblongo Wrote:Anyone have an airfield tutorial? :?
I make the area flat with map_h (yeah..i use PAINT ), place the plates but dont undestand how to use the waypoints, taxis,etc...
Oh, and by the way...figured out how to make rivers and lakes.I made a copy of xxx.Grey and edited the it , yes...with MSN PAINT again and filled the river courses with the red color, for lakes is easy. Lakes have the same elevation so its one color in the grey.bmp..just use the fill and it will be very close to the real area. And i made the map_c with this bmp. After that i came back to the original xxx grey.bmp and made the map.h and the coast align thingy... voila!, have rivers and lakes on the map.
Anyway to make the Water texture not transparent?? Because if you fly very low u can see like below the mountains...
This worked great for putting in rivers that were not made by Microdem. I tried it out a few times on an inland map, with no coastline. Rivers came on the map.
But, I seem to have gotten them as deep canyons, not as rivers that flow more or less level with the surrounding land.
Here is what I mean:
[img]
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Looks nice for a canyon landscape, but for the map I'm working on it is not really the way it should be.
So my question is, how does one make rivers run more or less level with the surrounding land? How to avoid the deep canyon effect?