Moving clouds
#9

nearmiss Wrote:i remember reading an original posting from the developer about the clouds.

Static clouds aren't that important since you are moving in the aircraft. There is a huge FPS hit when the clouds move. So, the Il2 team decided against moving clouds.

When FPS has been a factor the greater good became the thing to do. The number of planes in the air has always been a greater good for IL2 team. So, the choice became 30 planes in the air vs 20 planes in the air. Easy choice, eh?

I'd say it can be done, because the developer definitely tested it.

It can be done then but for what if there's a FPS spike because of it?
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