[download] New modded dgen campaigns: Update 06/03/2010
#32

Yes, it I is no problem to use modded versions of existing maps in Dgen, I did the same in the modded version of my Norway campaign, where I used the winter map by GilB57, that has different textures and uses different map_t and ed_m0 files. It doesn't cause problems as long as the positions of airfields are not changed and the modded map files are in the folder of the original map.

One question to you Vincent.
I have just downloaded your modded RAF campaign. Please correct me if I am wrong, but it looks like you have replaced one of the existing Normandy maps with fly_zo's version. I am not sure if this is really necessary. In my Norway folder the modded map files use different file names than the original map. To use the modded map I just used the following entry in the .db file of the Norway Winter subcampaign:
Norway:NorwayW

And the following entry in the red and blue template files:
MAP Norway/GW_load.ini.

Instead of replacing one of the existing Normandy maps with fly_zo's version it might be possible to give fly_zo's map files different names so they don't overwrite the original map files. So far I haven't tested this method with the Normandy map, but if it works, it would have the advantage, that it is not necessary to remove the modded Normandy map files when you want to use the original.
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