10.05.2009, 11:46
This is a neat idea, but ... and I don't mean to be critical here ... I find it's just as easy to manually rename separate copies of my "Mods" folder.
I have three so far: the first is a clean, stock, UI 1.1.1; the second is a special CRT2 compatible MODS folder for the Forgotten Skies online war; the third is my fully loaded MODS folder.
To change my active MODS folder to be inactive, and activate a currently inactive folder, I simply rename the active MODS folder to "~xxx_MODS", then rename an inactive "~yyy_MODS" to "MODS". Works just fine. I use the "~" at the front of the folder name simply to keep the inactive MODS folders at the top of the folder list when viewed in Windows Explorer.
Perhaps I'm just not "getting it" as far as how this tool works. Can I configure a base mod set as default, then specify additional mods that may be required for a given server or online war and load (activate) those additional mods with a click on an "activate mods for xxx" button?
I have three so far: the first is a clean, stock, UI 1.1.1; the second is a special CRT2 compatible MODS folder for the Forgotten Skies online war; the third is my fully loaded MODS folder.
To change my active MODS folder to be inactive, and activate a currently inactive folder, I simply rename the active MODS folder to "~xxx_MODS", then rename an inactive "~yyy_MODS" to "MODS". Works just fine. I use the "~" at the front of the folder name simply to keep the inactive MODS folders at the top of the folder list when viewed in Windows Explorer.
Perhaps I'm just not "getting it" as far as how this tool works. Can I configure a base mod set as default, then specify additional mods that may be required for a given server or online war and load (activate) those additional mods with a click on an "activate mods for xxx" button?