[MOD] UI CRT2 switcher V1.11 - ship pack issue fixed
#19

I just noticed an criticall error in the sync procedure - it copies also not CRT2 mods. Stupid me tested it with two CRT2 installations. So better don't use it (For luck it seems nobody used it at all) and i proudly annonce a final 1.1 in a few days .. :oops:

The problem with different mod configuration is, that the game seems to load all mods first (and locks the folders), so en/disableing must be before the game is started. This makes different server settings quite useless, because no one would use such a disordering system. A more flexible CRT2 system would check not special mods but changes in the fm and weapons (whereas the server nevertheless would need a whitelist). Some guys for shure could create something like that, i can't. I'm struggling even with a quite simple renaming and copying tool ;-)
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