Mod Request: Better Bombsites
#15

Well I have to bring this post back from the dead. I've figured out the speed differance but my problem is not being able to set the altitude the what it should be. These screenshot are a good example. Look at the altitude on the speedbar and then look at the HUD messages. The HUD messages are the closest that I can get the altitude to the setting on the speedbar.
[Image: 1505200933704.jpg]
[Image: 1505200933658.jpg]
Is there some way of being able to make the altitude setting to be more accurate? Because this add up to be a large error in caculating where the bombs will hit. There is also the matter of how the bombsite tracks and locks. In this screenshot there is a black circle at the bottom. This is the where the crosshairs should be. If the Norden was properly modeled it should still be locked on that area and not where they are.
[Image: 1505200934057.jpg]
The last screenshot is the result of bomb hits.
[Image: 1505200934106.jpg]
And that is way off target. So is there some way of compencating for the altitude and the tracking and locking of the bombsite? And has anyone noticed the way the crosshairs of the german bombsite is exactly the same as the Norden crosshairs?
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