Carrier Takeoff Mod 5.3.3 (updated 7/23/2009)

genbrien Wrote:is there a file I can delete if I dont want AI to take off using catapult ????
also I noticed that on jap carrier, when zeros are taking off, when removing chock they "spawn" to the ide of the deck, causing them to crash........ :?
thx

Arghhh....sorry about that. I just posted version 5.1. That should fix the spawn problem. Thanks for finding that.

There are several parameters that you can add to a mission (.mis) file to control the use of the catapult by AI and human players. I did just add a new one in 5.1 called 'CatapultAllowAI'. If you set this to 0, human players can still use the catapult but AI will not. Details are in the README.
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