Adding new objects to FMB : Dead end...
#4

Thanks for the offer BBM, however, believe it or not, right after posting this, I went into my MODs folder, opened the first folder I could lay my cursor on, and what did I find in there ? A 'com' folder with, sure enough, a static.ini in it. What the hell is DAMAGEMOD2 for that matter ? Anyway, D loads before S, so I was using this old static.ini all along, no matter what changes I did to my static in the STD folder.

Problem solved Wink

Really goes to show sometimes the answer is just there, and the most obvious the harder to find...

Cheers

Nico
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