Glossy Sea Blue
#10

GJE52 makes the point quite well. I am a professional photographer and I am using two color calibrated monitors. One is CRT and the other is LCD. Each is calibrated correctly with adobe equipment and software yet each looks very different despite that! Which is exactly why I have this set up. So I can see what a color will look like for my clients when they view it on any type of monitor or in a photo print.

I also have multiple computers with various monitor set ups and from them I have tried to get the blue as close as I could to what I see in the color pictures and video of F9F's. I have a color sample .psd that I have used for years for all USN/USMC aircraft from 1944 through 1955. Sometimes I adjust it to one or the other end of the blue spectrum to simulate wear and sun bleaching.

And as was said, it is complicated even further that the in game drivers make the colors look different from what they do in photoshop or windows. Add in that the game is a 3D simulator. We have to MODEL shine, reflection and color depth. Compensating for this we have to use tones lighter and darker to give the illusion of refraction. Tough indeed. We have skinners who do this well and others who cannot seem to get past one dimensional appearances.

Some of the aircraft skins I have seen look positively black rather than blue. Others are so far into the green end of the spectrum of blue that they don't look right either. To me that is...

In the end it all depends on you the viewer. What ever satisfies you is what matters. I manage to get colors right for my clients, most of whom are brides. If you like a skin's color tones then download it. If not then download some other skins.
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