Carrier Takeoff Mod 5.3.3 (updated 7/23/2009)

Intersting Bug(?)

I use numerous non-naval aircraft as hacks for navalised ones (usually as AI since landing w/o arrestor hooks is a bit tricky unless you are the AI).

eg I use U2's as Swordfish, PL11c as D373/376 etc.

Undortunately use of a non-carrier plane cause a memory error. This doesn't happen when only using the Catapult Mod .

Can you please fix the Carrier Take off mod (or show me which files I need to edit) so that I can still use these hacks?

Thanks

Ratty
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 11 Guest(s)