Carrier Takeoff Mod 5.3.3 (updated 7/23/2009)

FerretInTheDrinksCabinet Wrote:Intersting Bug(?)

I use numerous non-naval aircraft as hacks for navalised ones (usually as AI since landing w/o arrestor hooks is a bit tricky unless you are the AI).

eg I use U2's as Swordfish, PL11c as D373/376 etc.

Undortunately use of a non-carrier plane cause a memory error. This doesn't happen when only using the Catapult Mod .

Can you please fix the Carrier Take off mod (or show me which files I need to edit) so that I can still use these hacks?

Thanks

Ratty

This doesn't happen for me. I've launched all kinds of non-carrier planes off the deck. Are you sure you don't have the carrier mod AND the catapult mod, because both of those together gave me mem errors as well...
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