Carrier Takeoff Mod 5.3.3 (updated 7/23/2009)

I have a little problem with the catapult-mod.

I have generated a little mission (coral sea) in the QMB. Without the catapult-mod starts the enemy aircrafts normal from the carrier.
When I using the Mods after the start of the mission some airplanes are in the water, other one are right after perpendicularly in air and fall max. 5s after starting the mission.

Sorry for my bad english.

IL2 1946
+ catapult-mod 5.1
+ ui 1.1
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