23.05.2009, 07:46
To give another option to the question:
Would 4 separate instruments meshes textured individually at 512x512 have a bigger hit on framerate than a single "block" mesh of 4 instruments with one 1024x1024 texture cut in 4 parts?
Would 4 separate instruments meshes textured individually at 512x512 have a bigger hit on framerate than a single "block" mesh of 4 instruments with one 1024x1024 texture cut in 4 parts?