Maps with modifed objects.
#15

Baco1170 Wrote:Yes Fly Zo I understand. Then Can i ask to have a Master Static.ini, and objects form lastest U.I: in a sticky so everybady can have it handy? becouse you are right. I took the Mapobjects Mod folder form my UI 1.11, and the satatic ini from that same install, and put it elsewere and Korea works perfectlly.

Still when soemone creates new objects for his new map, it will not be compatible with the latest U.I. and you will have to create a new AI version with the new objects and static.ini.

Al long a you do that as Mr. Jolly does with the aircraft installers, we should be all right.

Thanks for considering it Fly_Zo.

P.S. Grate job running this section man, Very apreciated. Smile

yes, we did try to unify ini files structure ... but AAA UI team is more concerned for online aspect of game ( hence some mods not being included ) so they dictate future mods structure ... we are left with adjusting to their specs every time new AAA UI come out .

Not happy about it but that is just the things are right now ...

i strongly suggest having two installations (main and latest AAA UI ) and gradually switching to latest AAA UI present at the time .. only way to avoid conflicts

reg
Z
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