27.05.2009, 11:36
Not entirely sure when it comes to really long missions; an air-start sounds like a fair idea, pass it off like the copilot was flying up until then to give the pilot a break or something. For me the best part of the game is nursing a wounded plane home, or watching someone else do the same and hoping they'll make it. If I'm flying from one waypoint to the next I'll get bored extremely quickly, but if it's really a struggle to keep the plane aloft and my engines could give up the ghost at any moment, I'll happily sit around for anything up to an hour and a half or two hours fighting the controls. Sometimes I can sit around doing almost nothing for over five hours, just observing and waiting (no surprise I want to try qualify as a sniper at some point), but with long hauls over mononous terrain and no possibility of interaction with actual people, no way. Perhaps if someone made a mod where the crew chattered away and so on, I might become a lot more tolerant.
I like heavies, but given the flight times I'm not sure they're for me to fly... in the meantime, I think I should stick to my beloved Spitfires, nice and short-legged to match my patience :lol:
I like heavies, but given the flight times I'm not sure they're for me to fly... in the meantime, I think I should stick to my beloved Spitfires, nice and short-legged to match my patience :lol: