27.05.2009, 16:40
Quote:if you are far away from the action, it seem like the sounds (flak, tracer fire, etc...) are too loud, at least in the original Battle Sounds.
@WindWeapon
You should be able to head the explosion fade in the distance. If you are not hearing this, it may be due to your config.ini settings. It sounds to me like you might have your (Attenuation) value set to low. Go into your onfig.ini file and find the [Sounds] section and try adjusting some of the settings there. That might fix your problem.
Here are my sound settings, you can try them out and see if it helps.
[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=3
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=12
ObjectVolume=12
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=6
Attenuation=6
SoundMode=3
SamplingRate=2
NumChannels=3
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=1
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=1
SoundFlags.AutoActivation=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=10
SoundFlags.forceEAX1=0
Good Luck.
Slikk