Another new French texture
#12

Textures go in;


il2/mods/mapmods/tex/land/summer


You have to go to 'Mapmods' folder and open Cannon's map folder. There is a file called 'Can40 Load ini.' (there are also several alternative ones which you can copy and paste). Back up the Load ini file and store somewhere else. Copy and replace the new lines pertaining to my new textures into Load ini file;


[FIELDS]
LowLand0 = land/summer/Compans_french_fields_6.tga
LowLand1 = land/summer/Compans_french_fields_5.tga
LowLand2 = land/summer/Compans_french_fields_6.tga
LowLand3 = land/summer/Compans_french_fields_5.tga

MidLand0 = land/summer/Compans_french_fields_4.tga
MidLand1 = land/summer/Compans_french_fields_5.tga
MidLand2 = land/summer/Compans_french_fields_6.tga
MidLand3 = land/summer/Compans_french_fields_5.tga

Mount0 = land/summer/Compans_french_fields_6.tga
Mount1 = land/summer/Compans_french_fields_5.tga
Mount2 = land/summer/Compans_french_fields_4.tga
Mount3 = land/summer/Compans_french_fields_5.tga

Country0 = land/summer/Compans_Marsh.tga
Country1 = land/summer/whitechalk.tga,2
Country2 = land/summer/Compans_Marsh.tga
Country3 = water/rom_fields_Beach.tga,2

City0 = land/summer/Compans_City1.tga
City1 = land/summer/Compans_City1.tga
City2 = land/summer/Compans_English_village.tga
City3 = land/summer/Compans_City2.tga

AirField0= land/summer/Compans_airfield1.tga
AirField1= land/summer/Compans_airfield1.tga
AirField2= land/summer/Compans_airfield1.tga
AirField3= land/summer/Compans_airfield1.tga

Wood0 = forest/summer/rom_forrestground.tga
Wood1 =
Wood2 = forest/summer/rom_ForrestFar.tga
Wood3 =

Water0 = water/water.tga
Water1 = land/summer/Compans_coastal1.tga


Water2 = land/summer/Compans_coastal1.tga
Water3 = water/rom_fields_Beach.tga,2


You'll have to download the other 2 autumn files for this to work (place in same folder you placed this one). Hope this helps.

S! Comp
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