28.05.2009, 12:22
Rossmum, have you tried the inflight randomiser tool? It adds just that little bit of immersion you need to make long missions bearable.
I'm not much of a bomber pilot, much less a hardcore-one. I like the way bombers fly and they're more complex and demanding (and that way, more rewarding) to master, but I truly ..... with the bombsight. Long-range missions can be fun, though. As a fighter I love those long, early morning patrols over the Eastern Front. Just when I'm about to go daydreaming and I feel tired a few enemy aircraft appear. You constantly have to be aware.
I guess that would be even more valid with a bomber, when you can waste three hours flying time, just because you watched through the windows while your plane was about to collide with another one.
One thing, though - long missions are fun, if the campaign is short. Try to make a balance between mission/campaign lenght. So if I have a 25 mission campaign, I expect about medium to long flying time. But if I have to fly three to four hours, well... more than 6 missions would be a chore.
I'm not much of a bomber pilot, much less a hardcore-one. I like the way bombers fly and they're more complex and demanding (and that way, more rewarding) to master, but I truly ..... with the bombsight. Long-range missions can be fun, though. As a fighter I love those long, early morning patrols over the Eastern Front. Just when I'm about to go daydreaming and I feel tired a few enemy aircraft appear. You constantly have to be aware.
I guess that would be even more valid with a bomber, when you can waste three hours flying time, just because you watched through the windows while your plane was about to collide with another one.
One thing, though - long missions are fun, if the campaign is short. Try to make a balance between mission/campaign lenght. So if I have a 25 mission campaign, I expect about medium to long flying time. But if I have to fly three to four hours, well... more than 6 missions would be a chore.