02.06.2009, 15:04
NonWonderDog Wrote:AHA! Poking around in fb_3do06, it seems that, for some inexplicable reason, mipmapping is turned off for all of the panel textures. I've extracted gauges1.mat through gauges4.mat and changed "tfMipMap 0" to "tfMipMap 1" -- that fixed most of the problem. I'll go through and find the other textures that need mipmapping later.I'll let you beta test next time. Thanks for the help. I'll send you a PM with (one of) my mail-addresses, so I can update the DL or provide them as a patch.
Great work on the textures, though, thanks!
fly_zo Wrote:BTW, if you're interested in having glass effect on your gauges ... drop me a PMPM inbound in... 5... 4...