02.06.2009, 20:41
Because, for Il2, all you need to do mate is set the point of pivot on the Y axis, then do the rest with the classes This point needs to be understood if you're making a model for this sim. Tis one of the C-U-Next-Tuesday-y-ist bits of the build.
However, in saying that, thank you for the tutorial Gibbage, it will be very useful in the near future
However, in saying that, thank you for the tutorial Gibbage, it will be very useful in the near future