How could I do a torpedo attack ?
#4

Ive noticed in mission building that for instance,
if the attack waypoint is 100m then in order to stay at 100m you will need another waypoint at 100m past the bomb drop in order for the AI to remain at set altitude.

If the attacking waypoint is 100m and the next waypoint is some distance off and set at a higher altitude,the AI once passing the 100m attack waypoint will then automatically start to climb for the next waypoint if it is at a higher altitude than the waypoint they just past.

try putting in another waypoint just past the ships to be torpedoed at 100m,
this way when they reach the 100m torpedo attacking waypoint they will stay at altitude untill they reach the next 100m waypoint,from this second 100m waypoint they will start to climb to the next waypoints altitude.

Easy
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