FPS Loss Using Carriers/Test Runways
#7

It was, of all things, the Catapult Mod v.4 despite my previous claim.
Once disabled everything went back to how it was before.
And I would try the 5.2 version but I personally do not like the "plane deck grouping" mod that comes with it. After reading through the thread I didn't find anyone disabling that part of the mod. Now if that part could be disabled I'd give it a re-try.

So sadly I'm back to having the carriers cruise at just under supersonic speeds to be able to take off with a fully loaded plane.

(yes i know i should be able to do it at stock speeds but that's why the Navy never allowed me into Annapolis) Smile

Of course I suppose I could configure the Wind mod but would that work in a co-op? I host but would anyone who doesn't have the Wind Mod be affected by my changes?
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