NEW RULE... OFFICIAL AS OF TODAY !
#26

GilB57 Wrote:
Quote:\MODS\MAPMODS\Maps\_Tex\ author\ map\tile name would work fine for me. That way they can be found easily whether you are looking for a tile from a specific mapmaker or map.

I completely agree to have an author's specific folder ONLY when an author create or modify a tile, but I don't agree to put the tiles in map specific folders because a lot of tiles are enough generic to be used in several maps (talking about my GW winter pack for example).
If a tile is really map-specific (for air-base...) I'd prefer that the map name appear in the tex name, no ?

I think I finally would be bored to navigate in too many folder and subfolders and subfolders, ....and so on.

...just my opinion :wink:


well, you can have just one folder if you like ... Maps\_Tex"GW_asyoulike " or whatever your prefix is .... place there your texture files organized as you find best ( even with no subfolders at all)

I don't care how will you guys organize your files as long as they are placed in one new folder ( prefix in name )... i just don't want custom files placed in default folders anymore cos its getting rather crowded in there

reg
Z
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